Monday, November 11, 2002

this is just lazy of me. but lookie:

Pitchfork: I'm Tryin' to Do Some Killin' Here: Grand Theft Auto: Vice City I used to think Quake II was the shit, but it stuck you on a narrow path like a rat in a maze. Here, you can do whatever you want. There is a story to the game, a series of "missions" and animated movie sequences that spell out the plot and lead you around the city: like an action film, you play an anti-hero who's a nasty guy but who basically just kills other nasty guys. If you want, you can skip all that and even play pacifist, and just whiz around on a motorcycle or deliver pizza or whatever. You can sit on the beach all day and stare at the sun. It's all up to you.

But murder is more fun. You can carjack people-- remember when all the suburban folks were terrified of carjackers?-- and steal the cars, and run over pedestrians, and run from the police (if they even start chasing you); you can kill pedestrians just while you're walking around. The other night my buddies and I, working through a case of Mich Lite, kept trying to stay on course and get through some missions; but the guy who was playing wouldn't stay on track: he kept wandering off and killing people with a meat cleaver. "I'm tryin' to do some killin' here," he kept telling us. "Where'd that woman go?"

One guy I know-- and every guy I know owns and plays this game; I hear people talking about it on the sidewalks; there will be no escaping it-- used to play GTA3 with a bunch of ex-cons and drug dealers. Whenever they went on a rampage, killing people and getting more and more police attention until finally the choppers and paratroopers and FBI were after them, everyone in the room would scream and cheer and see how long the guy playing could get away. The game was not exactly accurate, but definitely cool enough not to seem lame to people with first-hand experience.

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